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What Is The Term SUPERDISTRIBUTION? And How Does it Relate To DRM For Music? (and video and books...)
There is no denying that the
arrival of Internet-based music distribution and
the instant gratification of on-demand has had a
remarkable impact on the global music industry.
The ability to digitally deliver CD-quality
music online via downloads or streaming has not
only resulted in a fundamental shift in the way
consumers listen to, organize and acquire music,
but has also raised questions about the future
delivery, storage and consumption methods of
other forms of entertainment content such as
movies, television and video games. Moreover, it
has highlighted the growing pains that can occur
when established and profitable business models
are confronted with emerging technological
advances. If nobody moves and the moon and the
stars align themselves just right - it looks
like the music industry has found a potential
solution to their worries by reinventing an old
idea from the software industry.
I remember the first time I officially heard the
term last March at Billboard’s Money and Music
Symposium held in NYC. A savvy audience member
had posed a question to one of the music
industry experts on the panel who had no clue
what he was talking about. However, it made
perfect sense to me because I was
already intimately familiar with Shared Media
Licensing’s Weedshare business model. Think of
network marketing hitting e-commerce. The word
itself has actually been around for quite a few
years related to software distribution, but
suddenly it seems to be the new media industry
buzz word. That’s why I wanted to examine it
more closely. Looking from a macro perspective,
beyond music only applications,
Superdistribution lets digital information/data
flow freely, without resistance, and is
typically distributed over public channels in an
encrypted form.
Throughout the controversial paradigm shift over
the newer forms of internet media distribution
that are emerging, the constant evolution of
technology has spawned multiple DRM solutions,
which if you look closely, are slowly
transforming internet piracy into profits by
addressing the entire distribution and licensing
process.
DRM is a set of technologies that content
owners can use to protect their copyrights and
stay in closer contact with their customers. It
is a means of protecting multimedia files by
encrypting the files. In most instances, DRM is
a proprietary and patentable system that
encrypts digital media content and limits access
to only those people who have acquired a proper
license or key to play the content. Simply
stated, DRM is a technology that enables the
secure distribution, promotion, and sale of
digital media content on the Internet. However,
DRM can also be thought of as a system of IT
components and services along with corresponding
law, policies and business models which strive
to distribute and control IP and its associated
rights.
According to Jeffrey Hunker, dean of the H. John
Heinz III School of Public Policy and Management
at Carnegie Mellon University, “DRM has to do,
essentially, with how we define and how we
protect the information that we want to share on
a limited basis over a network. It is the
process of securely distributing digital media
with a built-in capability to track it. The
question of rights management affects anyone who
wants to share information but who also wants to
be able to control the distribution of that
information. This is an example where there are
certainly technical issues and technical
protocols involved, but it's also a social and a
political issue as much as it is a technical
issue. DRM is maybe the first good example of a
whole set of IT and society challenges that
increasingly we are going to have to be dealing
with as a country and as a society.”
Superdistribution is actually a process by which
the consumers help increase the distribution and
sales of packaged/encrypted files by sharing
them with other consumers. According to Brad
Cox from Wired Magazine, “Superdistribution
actively encourages free distribution of
information-age goods via any distribution
mechanism imaginable. It invites users to
download Superdistribution software (or media)
from networks, to give it away to their friends,
or to send it as junk mail to people they've
never met. Why this generosity? Because the
software is actually ‘meterware.’ It has strings
attached, whose effect is to decouple revenue
collection from the way the software was
distributed. Superdistribution software contains
embedded instructions that make it useless
except on machines that are equipped for this
new kind of revenue collection.”
Word Spy defines Superdistribution as, “an
online retailing scheme that encourages the free
and widespread distribution of digital files
(e.g., music files) that can only be opened
under a restricted set of circumstances. These
restrictions include opening the file only on a
single computer; opening the file a limited
number of times; or allowing the file to be
opened only after a payment has been processed.”
Ryoichi Mori, head of the Japan Electronics
Industry Development Association (JEIDA) is
credited with the term in 1989 and has said,
“Superdistribution tracks and enforces usage
rather than possession and is generally
recognized as the best approach to selling
digital property (digital versions of text,
data, knowledge, pictures, music, videos, etc.)
on the Internet.” It is based on the observation
that electronic objects are fundamentally unable
to monitor their own copying but are trivially able
to monitor their use. For example, making
software - whether it's Microsoft's Word or
Mike's string-compare subroutine - count how
many times it has been invoked is easy, but
making it count how many times it has been
copied is much more difficult. So why not build
an information-age market economy around this
difference? “Superdistribution is a way of
distributing programs, using a tamper-resistant
module to keep track of usage rights and billing
charges it is a way to distribute software (or media files) in which software is made
available freely and without restriction, but is
protected from modifications and modes of usage
not authorized by its vendor. By eliminating the
need of software vendors to protect their
products against piracy through copy protection
and similar measures, Superdistribution promotes
unrestricted distribution of software.”
To paraphrase Ted Cohen’s comments from EMI at
this week’s Jupiter Plug.IN Conference recently
held in NYC, “Basically, Superdistribution is a
system involving distributed music
tracks/digital data that allows consumers to
preview material before purchasing. Every
ensuing sales commission then gets shared with
those that helped to pass the song/data along.”
That’s the big difference here - the process
pays the people that help distribute it. Many
experts believe that the entertainment industry
is ripe for a new DRM technology that
facilitates Superdistribution in order to bring
a copyright respecting commerce element to
file-sharing networks. The most compelling
aspect of this process in regards to music is
that it allows files to be legally shared on a
P2P network with compensation being paid to the
rights holders at each transaction. Now that’s
progress!
Connecting the dots even further including
tangible physical products, Media Rights
Technologies’ website says, “Superdistribution
is the inevitable next step in the
ever-expanding, trouble-free and interactive
process of authorized sharing and duplication of
media, whether distributed in fixed or digital
form.” “Superdistribution is about getting any
content anywhere and any time” says Altnet chief
executive Kevin Bermeister. For example, if
you’re a musical artist, you want P2P users to
freely distribute your files to all their
friends, but you don’t want their friends to be
able to play the files until they’ve obtained
your permission to do so, which might involve
them signing up to your email list, allowing you
to tell them about your upcoming CD, or having
them pay you a dollar for the ability to play
your music track.
No matter what side of the fence you’re on
regarding fair use laws, P2P technology has
undeniably forever changed the way music is
distributed. This fundamental transformation
provides the capability of allowing any artist
to record a song in the morning, share/upload it
using his favorite P2P client in the afternoon -
and then have it distributed to millions before
dinner.
Media DRM has naturally evolved out of the old
software business model of try-before-you-buy
commonly known as share-ware, or trialware.
Software DRM encompasses flexible licensing and
activation that can also take advantage of the
new, unconventional revenue opportunities such
as casual sharing and peer-to-peer networking.
By utilizing true software DRM, developers can
convert casual sharing of software from a
revenue drain into an efficient new form of
revenue stream. Therefore, companies who use a
Superdistribution Sales Channel for the
dissemination of software/media can securely
leverage the power of personal networking. For
example, by adding software activation and/or
try-before-you-buy to future software releases,
consumers can transform word-of mouth/pass-along
referrals and peer-to-peer networks into solid
sales opportunities and software revenue
builders, not losses. At the end of a set grace
period, unlicensed software copies require the
user to purchase the software, or they just stop working. It appears
that the media industry has learned well from
this old model, but doesn’t fully trust it or
the gatekeepers would have fully opened up their
content vaults.
According to IBM’s Digital Media director of
marketing, Scott Burnett, “The philosophy behind
our digital rights management technology allows
for content to be wrapped and rights to be
ascribed to the use of that content as it
travels over the Web - not just for music, but for
any media type.” You can actually turn
file-swappers into cyber-salespeople, boost
profits and gain information on those new
customers as a result. All the files that can be
shared in this way actually have a way to be
tethered to e-commerce, tethered to a commercial
relationship. According to Ranjit Singh, an
early pioneer of DRM technology, “I believe we
should turn pirates into customers, or at least
those who can help us distribute the content.
Rather than let them steal it, pay them a
commission to simply pass it on. Turn the
pirates into customers or into your suppliers
and distributors. If you can now track who has
material, then you can deputize them, and pay
them a commission for distributing stuff for you. It's essentially turning the people
who are taking your content into sellers of your
content. Turn the pirates into your
distributors. With DRM, you know exactly where
your content is and where it's being used and
how it got there. You also have to pick and
choose where you are getting return on
investment, limit your first sets of deployment,
make it manageable, and don't make it intrusive
for the user. Because as soon as you start to
put limitations on the user, they will start to
dislike the use of these types of systems more
and more.”
Today, several new technologies claim to assist
in the process. According to Hank Risan, CEO of
Media Rights, “New technologies like our X1
SeCure Recording Control and the CD/DVD SeCure
Products prevent unauthorized copying and
distribution of any media, on any platform, and
can furthermore be used to propel authorized
Superdistribution activities.”
At the end of the day, people who don't want to
pay for media or software content will always
find ways to circumvent DRM systems. However, I
believe that those people are actually in the
minority and that the majority of people will
pay for protected content, as long as the price
is reasonable and the delivery mechanism is as
effective as the P2P networks have turned out to
be. P2P will become the dominant technology for
searching and delivering all types of
information to consumers and the right to
determine technological innovation should not be
left in the hands of Hollywood.
Superdistribution therefore, is a wonderful
opportunity to rebalance the power structure,
turning pirates into salesmen and tipping the
scales back towards profitability.
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